MechBox (Version 1.0)

MechBOX is a lightweight game engine which brings together realistic 3D graphics with real-time physics simulator. Both modules do not require any hardware accelerators and can be installed even on a PDA. MechBOX is intended to open new era in casual computer games. It includes various mechanical puzzles such Tangram, Polyminoes, 15 game and many others. Stay tuned for updates. The beta version is released in November, 2006.

Today's Snapshot
The project is resumed

After six months of idling the project is resumed. New schedule stands that the alpha version of the game will be issued in December 2006.
Project Structure and Status - 21 May 2008
in design
MechBox Application (due date - 31 Dec)
The main application module, Windows version.
in design
Game Panel (due date - 7 Dec)
Incapsulates graphics module with physics simulator. Interacts with a player. Generates game-related events.
working
22 Oct...
Renderer and Geometry (due date - 17 Nov)
Renders the visual objects, holds the models of all game elements.
working
22 Oct...
Graphics Library (due date - 8 Nov)
Library of high-perfomance 3D graphics algorithms.
done
22 Oct -
26 Oct
Raster Extractor (no issues)
Slices a raster into color layers. Has the destination tiling option.
done
22 Oct -
1 Nov
Bump Processing Functions (no issues)
Includes integrator, gradient, smooth filter, merge filter, normilizer.
done
22 Oct -
22 Nov
Affine Transform (2 functions) (due date - 4 Nov)
Original algorithm for real-time super-quality affine transform of a color raster.
working
22 Oct...
Ray Tracer Functions (due date - 6 Nov)
Includes "gain" and "trace" functions, light map and material classes.
working
22 Oct...
BitBlitter and Color Mask (due date - 8 Nov)
High-peformance bit-blitter for 4-bytes ratsers.
done
12 Oct -
21 Oct
Offscreen Buffers (no issues)
DIB section (GDI) and DirectX offscreen buffers to access image bits and fast blitting.
in design
Physics Simulator (due date - 2 Dec)
Simulates real physics including collision detection, gravitation, various links and constrains between objects.
done
9 Oct -
11 Oct
Debug Library (no issues)
Thread-safe logger. Profiler utility. Leak-detection profiler.
in design
Structred Data Script (SDS) Parser and Builder (due date - 14 Dec)
Loads a script model from input text file. Saves a model to script.
in design
Registry Component (due date - 16 Dec)
Implements persistent storage and product passport functions.
in design
Security (Access Conrol) Component (due date - 21 Dec)
Access control framework. Key generator.
in design
MSIE API (due date - 24 Dec)
Dynamically-linked API to MS Internet Explorer.
in design
Setup Script
Builds a software package to be distibuted and marketed in the Internet.
on hold
Hellgram
The first puzzle based on MechBox engine. Screenshots are comming soon...
on hold
Crystals
Variant of poliminoes with optical effects on semiopaque crystals

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